Author Topic: Bioware and Mythic Merge: Mark Jacobs leaves.  (Read 838 times)

  • Offline Bacon

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Bioware and Mythic Merge: Mark Jacobs leaves.
on: June 24, 2009, 18:51:18 PM
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EA announced its intentions to merge its RPG divisions - most prominently including Mythic and BioWare - into a single RPG/MMO studio helmed by BioWare founder Ray Muzyka. Longtime Mythic boss Mark Jacobs, on the other hand, is leaving.


http://www.escapistmagazine.com/forums/read/7.120958

Ive read various comments on the internet about how people think that Mythic is going to make Bioware a better company, i.e. Mythic bringing to the field their vast MMO experience? Is this a joke? Warhammer has 300k subs, steady as it maybe its been going up and down since release and the game really isnt polished.

Bioware on the other hand make some great RPGs, so they dont have MMO experience "apparently", hmm what about SWTOR that is looking fine, and i think any new company to the MMO genre has just as much chance of polishing their game, as a company with a measely 300k subs.

I hope this doesnt ruin SWTOR before it goes live, it is looking to be a great game.
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  • Offline neXus

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Re:Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #1 on: June 25, 2009, 10:42:54 AM
check out what other MMOs Mythic has made. They also have Paul Barnett.

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Re:Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #2 on: June 25, 2009, 11:04:03 AM
I dont think it matters, Warhammer being their most recent work, will be a safe bet of what they can/cant do in the future.
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  • Offline Edd

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Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #3 on: June 25, 2009, 12:33:51 PM
lets hope it doesnt affect the mass effect trilogy, or kotor in a bad way

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Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #4 on: June 25, 2009, 13:09:32 PM
Quote from: Edd
lets hope it doesnt affect the mass effect trilogy, or kotor in a bad way


I do not think it will. I think What Bioware are getting is more staff and the server technology and some MMO knowledge more then Mythic gaining Bioware stuff.

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Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #5 on: June 25, 2009, 13:50:02 PM
Quote from: neXus
Quote from: Edd
lets hope it doesnt affect the mass effect trilogy, or kotor in a bad way


I do not think it will. I think What Bioware are getting is more staff and the server technology and some MMO knowledge more then Mythic gaining Bioware stuff.


This is my point, fine if Bioware are learning techniques of moving a good rpg into the online market, i.e. online technologies and the like, but the last thing we want is Mythic contributing to the gameplay itself, a Warhammer in space is not going to pull the punters in.
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Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #6 on: June 25, 2009, 14:52:19 PM
Quote from: Bacon
Quote from: neXus
Quote from: Edd
lets hope it doesnt affect the mass effect trilogy, or kotor in a bad way


I do not think it will. I think What Bioware are getting is more staff and the server technology and some MMO knowledge more then Mythic gaining Bioware stuff.


This is my point, fine if Bioware are learning techniques of moving a good rpg into the online market, i.e. online technologies and the like, but the last thing we want is Mythic contributing to the gameplay itself, a Warhammer in space is not going to pull the punters in.

Which they wont be. Mythic have staff like Paul with very good ideas, Some good interface design guys (but Bioware are good here anyway but tips on MMO style elements would be welcome) etc

Basically Bioware at E3 showed they have some of the top games coming out in the next couple of years. One is their first MMO. They are expanding and Mythic has not done as well as they would like with Warhammer BUT... EA wants this to do well AND to have the Star Wars MMO to do well AND another MMO coming as well.
They know they can not get one MMO to beat WOW so ganging up really.

This move will look to ensure all the bases are resources are sorted for The Old Republic and future projects and also help WAR with some creative and contextual push from the Bioware guys hence why they have the lead of the two companies.
You will probably see Mythic get fully gobbled up into Bioware within a year.

This is not the Shock news though. ID have been bought!

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Re:Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #7 on: June 25, 2009, 15:36:15 PM
Some of the fixes to Warhammer are so plain basic i begin to worry.

If you have played the game you will know how f*cked up the statted armor rewards are (imagine a healer wearing armor with melee dps bonuses/stats), thats not far off what its like, which has led to many people not even bothering to go for those set items.

As expressed already, as long as SWTor is unaffected and doesnt get mangled by the Mythic developers in terms of gameplay content, i will be happy! :)
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Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #8 on: June 29, 2009, 11:47:41 AM
Mythic made Dark Ages of Camelot and then just tried to rebuild that into Warhammer. They failed...

Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #9 on: June 30, 2009, 10:57:26 AM
The biggest problem of WAR is that it is based around zerging. Once you reach 20+ all you ever really come across when RvRing is the zerg. This is fine as a caster or a healer as you can stand with a group and be protected. But as a melee class you spend most of your time being scraped off the floor the moment you actually try to attack.

There are far too many crowd control abilities with little protection against them. You spend most of your time being punted, trapped, disabled, disarmed. The moment you actually get to a position to do any real damage you are dead.

This is really beginning to hurt the game as people who wanted WAR for the in your face melee are getting pissed off and leaving.

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Bioware and Mythic Merge: Mark Jacobs leaves.
Reply #10 on: June 30, 2009, 16:33:15 PM
Quote from: Sweenster
The biggest problem of WAR is that it is based around zerging. Once you reach 20+ all you ever really come across when RvRing is the zerg. This is fine as a caster or a healer as you can stand with a group and be protected. But as a melee class you spend most of your time being scraped off the floor the moment you actually try to attack.

There are far too many crowd control abilities with little protection against them. You spend most of your time being punted, trapped, disabled, disarmed. The moment you actually get to a position to do any real damage you are dead.

This is really beginning to hurt the game as people who wanted WAR for the in your face melee are getting pissed off and leaving.


I was melee at the start, didnt take me long to realise just how crap it was, i then switched to the goblin hunter thing, but then decided to roll engineer, ranged is as you say far better to play.
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